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Here’s an open source component from Wojtek Lukaszuk that allows you to add a neat wobbling effect to a view which is great for user interactions such as when sliding cells in a table view called WobbleView.

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Here’s an open source library called MSLiveBlur that uses a condensed version of GPUImage to create a high performance blurring effect.

The library allows you to easily create static and live blurs simply by providing a view frame, and easy updates for the blur.

This image from the readme shows MSLiveBlur in action:

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Let me introduce: SwiftyAs. It’s a tiny little library to provide sort of the same functionality as as? from Swift in Objective-C. Let me explain…

In Swift, you can use the as? operator to safely cast a variable to another type (albeit Optional). If the actual type at runtime doesn’t match, Swift turns it into a nil, and otherwise you just get the variable as an optional.

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Do you ever find you need to pre-populate an iOS Core Data app with some data and wanted to create and edit that data with a full OS X desktop app? If you have only ever developed for iOS you may not consider this approach because OS X seems at first to be more complicated. Convinced that it could not be that hard I thought I would give it a go and share my work.

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