This is “amazing” series of open source projects.
Swift is a general-purpose programming language developed by Apple Inc. for iOS, OS X, watchOS and tvOS. Currently it is the most popular open source programming language on Github.
With the latest changes in Xcode 7.3, you can once again build drag-and-drop playgrounds to provide simple Swift-based utility apps with minimal coding.
Unlike older solutions, XCPlayground’s interactive live views don’t require pop-up windows. You don’t have to do anything special to make the page application run with a different priority. Just open the assistant and the app is there, running, and interactive.
Do you ever find you need to pre-populate an iOS Core Data app with some data and wanted to create and edit that data with a full OS X desktop app? If you have only ever developed for iOS you may not consider this approach because OS X seems at first to be more complicated. Convinced that it could not be that hard I thought I would give it a go and share my work.
ScheduleKit is a new graphical event management framework for Mac OS X that provides a great way to display a set of event-like objects (with basically starting date and duration properties) either a day or week based timetable.
Probably every iOS or OS X app has to deal with configurations such as server address, analytics service API key and so on. Usually these configurations are different for development and production environment, e.g.: “https://staging.example.com” and “https://example.com”. Our toolchain does not provide good solution for this problem, so we have to implement our own.
The Handoff feature was introduced in iOS 8 allowing you to continue an activity started on one iOS device and continue that activity on another iOS device or on a Mac running OS X Yosemite.
Here’s an in-depth step-by-step tutorial from by Gabriel Theodoropoulos in which you’ll create a simple contacts app that works with Handoff.
Creating Menubar Applications on OS X Learn how to build small utility applications that live in the system menubar.
Xcode Server was introduced with Xcode 5 to provide a way to perform continuous integration through the creation of bots that automate the building, analysing, testing and archiving of projects. The bots can be created in Xcode on a development Mac and then run on the server. Since this requires OS X server it is a great way to use a spare Mac you have gathering dust.
This post collects together my notes on installing and setting up the Xcode 6 service on a Yosemite OS X Server. My simple objective was to have my unit tests run each time I make a commit to a project hosted in a GitHub repository.
Hmmm, looks like we’ve managed to completely overlook the existence of SceneKit in the annals herein thus far, even though it’s been around for a couple years on OS X now. So hey, why not skip learning about SceneKit in Objective-C completely and go straight to SceneKit in Swift?
Thomas Kollbach on application code signing:
Most of the time, code signing seems like a magical machine that is hard to understand. I will try to shed some light on this machine.
The post provides background information into the iOS code signing process.